
Building.Level is now a real number on disk. Construction queues, per-level cost curves, and the lazy-finalization invariant all ship together. The first true economic loop is live.
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Server-authoritative formations, real-time marches, and lazy-materialized arrivals land in the persistent world. The M leg of the Build → Recruit → March → Fight loop is now live.

Building.Level is now a real number on disk. Construction queues, per-level cost curves, and the lazy-finalization invariant all ship together. The first true economic loop is live.
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Anglo-Saxon, Frankish, and Norse — three locked starting heritages, each with five unique cultural buildings and a hand-authored region of the world map.
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A short guide for new lords stepping onto the marches for the first time. Culture, charter, and the first three structures every house should raise.
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Renown is the political bottleneck of the realm — and the Banquet is how lords spend their hoard to climb. A primer on the upcoming Lifetime Rank system.
Read more ›Hailing the keep…